Speaking of, this is what death by memory corruption looks like
In contrast, this is the same raycaster using VGA mode 13h. Lower resolution and smaller colorspace, but much faster
3D rendering in axle 😎 You can see the new font bitmap in use in the upper left

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Phillip Tennen

El Paso, Texas

Tweak developer/reverse engineer. Developer of Velox 2, Acute, Hermes, and more. Member of @CortexDevTeam. I go by Codyd51 elsewhere.

web t.co/TorVg8Ttdr

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